(no subject)
Sunrider: First Arrival
Sunrider: Mask of Arcadius
Sunrider: Liberation Day (Captain's Edition)
(Love in Space/Sekai Project (2014))
( In which I admit that a game I actually really liked is probably mostly bad... )
Sunrider: First Arrival
Sunrider: Mask of Arcadius
Sunrider: Liberation Day (Captain's Edition)
(Love in Space/Sekai Project (2014))
( In which I admit that a game I actually really liked is probably mostly bad... )
Need For Speed: Most Wanted (Criterion/EA, 2012)
Need For Speed (Ghost/EA, 2015)
Driving games are my abnegation (or "brain off", for those of you who aren't familiar with the concept of aesthetics of gameplay - Extra Credits on this topic (video)) activity. That might seem weird to some people who regard them as tricky fast-reactions stuff, but to me it's a simple thing to relax into the rhythm of racing lines and see how fast I can get a bunch of polygons from A to B (and then usually around to A again).
(I'm less good in the real world, I've found; I enjoy karting, but I don't judge braking points as well as people who do it more often. I should do it more often, but it's less fun without other people.)
So it was fairly inevitable that I'd end up going through the NFS games in the Origin vault. The series, for those who aren't familiar, has a few features in common - an open world design, an underground street racing circuit which you're part of (meaning that as well as racing against other competitors the police will show up and try to arrest you, which generally means "ram you off the road"), a large number of different cars which one can drive and the opportunity to upgrade these cars.
( Detail on each game )
So I'm not recommending either of these games, but I did have fun playing them!
( On the off chance somebody's not already played this one... )
Basically it's a great casual game to play for five minutes, though like most of those it does have the downside that you might accidentally play it for three hours instead.
Orwell (Osmotic / Fellow Traveller, 2016)
Orwell: Ignorance is Strength (Osmotic / Fellow Traveller, 2018)
( Read more... )
Overall these games are kind of fun, but they're defnitely nowhere near as thought-provoking as they were trying to be.
Jade Empire (Bioware/2K Games, 2007)
But it's a fairly short game, and very atmospheric, so it's fun enough to play for the length of the actual plot if you don't spend absolutely ages doing sidequests. I think I put about 20 hours into it, which is reasonable enough when you're getting it as part of a subscription service that costs £20/year.